Backlight
Backlight is a shading feature that is used to express lighting from behind a character or model, which can look similar to how Japanese-style illustrations are drawn.
While it may seem similar to some form of Rim Lighting, it's instead rendered quite differently. Lights can receive shadows and follow the light source, which can be effective when the light hits from behind. This feature behaves in a similar fashion to LilToon's Backlighting.
Color
Type
: HDR Color
Color of the light background.
Texture
Type
: Color Texture (sRGB: ON
)
Texture that can be used as the Color of the Backlight.
Main Color Blend
Type
: Float, Range:0.0 - 1.0
How much to blend the color of the Backlight with the Base Color.
Normal Strength
Type
: Float, Range:0.0 - 1.0
How much to blend the lighting with the Normals on your Model or Material.
Border
Type
: Float, Range:0.0 - 1.0
The range of light that can be used with the Backlight.
Blur
Type
: Float, Range:0.0 - 1.0
The amount of blur on the Backlight.
Directivity
Type
: Float
Determines the amount of brightness in degrees that change according to the direction of the light source.
View Direction Strength
Type
: Float, Range:0.0 - 1.0
The degree to which the brightness is changed according to the direction of light.
Receive Shadow
Type
: Checkbox
If enabled, receive Shadows from other objects.
Backface Mask
Type
: Checkbox
Enables/Disables the visibility of the backlight's light on the backface.