BlackLight Masking
BlackLight Masking allows you to create distance-based effects that appear based on specific set of Keys. It works by only showing effects when a specific Light Source (set to the Color Black) has it's Range
set to the Key
as defined in the BlackLight Masking to show the effect.
There are 4 BlackLight Masks permissible per Material.
To use BlackLight Masking, you must set the following on a Point Light Source that you intend to use to react to the BlackLight Mask:
Range
, which will act as your Key.Color
set to Black.Mode
set to Realtime.Render Mode
set to Not Important. If this is not set, the BlackLight Mask will not work!
BlackLight Masking
Type
: Checkbox
Enables BlackLight Masking on the Material.
One
Key
Type
: Float
Which Key
should be used for BlackLight Mask One. This should match the same value as the specific Light Source's Range
value.
Range
Type
: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
Modifier | Function |
---|---|
X | Beginning of the Gradient |
Y | End of the Gradient |
Apply to Global Mask
Type
: Dropdown, Options:Off
/1R
/1G
/1B
/1A
/2R
/2G
/2B
/2A
/3R
/3G
/3B
/3A
/4R
/4G
/4B
/4A
Select which Global Mask to apply the BlackLight Mask One effects onto.
Two
Key
Type
: Float
Which Key
should be used for BlackLight Mask Two. This should match the same value as the specific Light Source's Range
value.
Range
Type
: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
Modifier | Function |
---|---|
X | Beginning of the Gradient |
Y | End of the Gradient |
Apply to Global Mask
Type
: Dropdown, Options:Off
/1R
/1G
/1B
/1A
/2R
/2G
/2B
/2A
/3R
/3G
/3B
/3A
/4R
/4G
/4B
/4A
Select which Global Mask to apply the BlackLight Mask Two effects onto.
Three
Key
Type
: Float
Which Key
should be used for BlackLight Mask Three. This should match the same value as the specific Light Source's Range
value.
Range
Type
: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
Modifier | Function |
---|---|
X | Beginning of the Gradient |
Y | End of the Gradient |
Apply to Global Mask
Type
: Dropdown, Options:Off
/1R
/1G
/1B
/1A
/2R
/2G
/2B
/2A
/3R
/3G
/3B
/3A
/4R
/4G
/4B
/4A
Select which Global Mask to apply the BlackLight Mask Three effects onto.
Four
Key
Type
: Float
Which Key
should be used for BlackLight Mask Four. This should match the same value as the specific Light Source's Range
value.
Range
Type
: Float2
The Gradient of the BlackLight Mask, ranging from Beginning to End Point.
Modifier | Function |
---|---|
X | Beginning of the Gradient |
Y | End of the Gradient |
Apply to Global Mask
Type
: Dropdown, Options:Off
/1R
/1G
/1B
/1A
/2R
/2G
/2B
/2A
/3R
/3G
/3B
/3A
/4R
/4G
/4B
/4A
Select which Global Mask to apply the BlackLight Mask Four effects onto.