This update contains additional improvements and is recommended for all users. The Toon version is now available in the VCC Repository, GitHub, and on BOOTH.
See the previous blog posts for an assortment of major features and fixes that were implemented in the last few updates.
Changes
Clip 0 Width
in Outlines is now enabled by default.
- As per the Documentation,
Clip 0 Width
removes the Outline from being drawn when the Width is set to 0
.
- Added Shader Translation parameters for Multilayer Math AO.
- As a side-effect, new properties have been exposed in Multilayer Math to support this.
Fixes
- Fixed an issue with the Outlines Section Header being marked as Animated, even though it's not supposed to be.
- If you are attempting to animate Outlines, please animate the properties instead!
- Fixed a shader translation inconsistency with Outlines and
Clip 0 Width
.
- Fixed a problem with AudioLink options in Vertex Options unable to have access to the
Volume
and Smoothing
Bands and modifiers.
- Fixed a bug causing Decal
Alpha
to be applied twice after being translated.
Pro Changes
Grab the latest package of Pro from the Discord Server.
- Fixed a typo in Geometric Dissolve where the
Shape Type
property was incorrectly labeled as Gradient Type
.